Anthro Worm Overhaul
This is an overhaul of my Worm off the string base model from last year.
Features:
- Source files (.psd, .blend)
- Jaw flap viseme
- Eye tracking
- Fullbody compatibility
- Gesture Expressions
- Dynamic bones on nose, tail, hair, hoodie strings, eyes, and optional dynamic bones on chest. colliders on hands and chest
- Toggleable Hoodie
- Toggleable Pants/Shorts
Requirements:
- PC: VRCSDK3 for avatars, Dynamic bones, Poiyomi toon shader 7.2+
- Quest: VRCSDK3 for avatars
You MUST import these for the package to function correctly and to be able to upload your avatar! Please make sure to do that first.
Poiyomi Toon Shader can be found here: Poiyomi Toon Shader
The Dynamic bones asset can be found here: Dynamic Bones
Licensing:
By downloading, you agree to the following:
- You may not claim the work as your own
- You may share the assets, provided the readme file is included and unmodified
- You may not erase, hide, or alter the credit texture or mesh within the model's chest
I am not responsible for misuse of the model/assets nor following the Terms of Service any platform, such as VRChat. Updates may be released occasionally to fix problems or add new features.
Source .blend and .psd files, as well as PC and Quest .unitypackage files